Starting out in the amateur league, we want to climb the ranks and leagues until we've built a world-class team. Once a team selection is made, we get to work as the manager of the team. If that's important to you, the PC version would be a better fit. A clear disadvantage of the Switch version is that the PC version supports mods to load in fully licensed data in a short amount of time. Fans have the tools to re-create real clubs and players otherwise, there is a team for all major clubs in the world, with altered but pretty accurate naming and logo designs. It's as feature-rich as needed to replicate most things one could dream of from the actual soccer world. The game offers a surprisingly in-depth character editor that enables us to create teams and players from scratch. ST&G is unlicensed, but it goes a long way to alleviate that. Starting our first solo career, we have to choose a team to manage. While it is an intriguing idea, it doesn't necessarily turn out as well as it could or should have. ST&G turns the actual matches into turn-based battles akin to titles like XCOM. It's usually a passive business: managing a team, watching them play, and hoping you have set them up for success. Most management games like to overwhelm players with stats, tables, and micromanagement - all of which alienate more casual players. It may be difficult to imagine without seeing it, but it works surprisingly well as a concept. The elevator pitch for the game would be the marriage of light sports management aspects, basic RPG systems, and turn-based gameplay in the world of soccer. ST&G was originally released on Steam in the summer of 2018, and it has now made its way to the PS4, Switch and Xbox One. There may still be something here for you if you're looking for a very casual management and tactics experience in the soccer world. It has a lot of exciting potential and fun ideas, but it struggles to find a compelling, cohesive balance that makes sense for the audience. Soccer, Tactics & Glory is such a game, which is apparent from its naming alone, as it's currently also available under the name Football, Tactics & Glory, depending on where you live. It's possible to please more than one group, but there's always the risk of satisfying neither. When conceptualizing and developing a game idea, one should have an audience in mind: casual players, hardcore gamers, or fans of a certain sport.
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